Live 72,372 players 11,823 servers online 214 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Wolfsschlucht Onlineright now
Celebrity profile

Wolfsschlucht

Online 85.190.128.78:10700 checked 6m ago

moddedoxide
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Vital stats

Players now 0/ 50 slots 0% full steadyagainst this time yesterday
7-day average0peak –
Rank#15,326top 69%
Region–no continent published · group 8, the default
Last wipe27d agono schedule published
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

0510152014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

0
wipe-day peak
players, last three wipes

Coming wipes

7d 5hThu 5 Nov, 19:00 UTCFW
35d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:53 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include Wolfsschlucht?

You'll find Wolfsschlucht on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Wolfsschlucht mean?

The game's server browser picks up these tags from Wolfsschlucht: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): There are 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Player counts

How does Wolfsschlucht rank against other Rust servers?

Player hours over the last week rank Wolfsschlucht at #15,326, within the top 69% of ranked servers.

How many players are on Wolfsschlucht right now?

The current tally at Wolfsschlucht: 0 players across 50 slots. Across the past week it drew an average of 0 players.

Server details

Is Wolfsschlucht online, and how reliable is it?

As of now, Wolfsschlucht is online. The uptime figure suggests it restarted roughly 6 days 17 hours ago. Out of 168 hours in the last 7 full days, it was online for 167, a 99% uptime. It came to Rust Pop Watch's attention on 13 September 2026.

Does Wolfsschlucht run smoothly?

Its server fps over the last 48 hours averaged 10, with 10 as the lowest. At its peak it held 92,075 entities: buildings, deployables and all the rest. The highest memory usage was 3,723 MB. What players experience as lag comes from low fps and a rising entity count.

Where is Wolfsschlucht located?

There is no region from Wolfsschlucht. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 85.190.128.78:10700.

Which Rust version is Wolfsschlucht on?

Rust network protocol 2635 and build 168909 is the version Wolfsschlucht runs on Windows. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

What happens on Wolfsschlucht when wipe day comes around?

Across its recent wipes, the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours in.

What is the wipe schedule on Wolfsschlucht?

Once a month is the whole wipe story for Wolfsschlucht, tied to the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. Its current world has been live for 27 days 19 hours.

Rules and settings

Which map does Wolfsschlucht run?

A procedural map of 4,000 with seed 2309 is what Wolfsschlucht runs, made by the game. Matching size and seed produce the same map, so RustMaps can show it from this page.

What are the rules and settings on Wolfsschlucht?

No gather rate appears in the name of Wolfsschlucht. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.

Getting in

How do I join Wolfsschlucht?

Enter client.connect 85.190.128.78:10700 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players There are 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol You need the same game version to get in: protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.