Skynet by C_Sky
Online 85.190.162.105:11200 checked 8m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Skynet by C_Sky?
You'll find Skynet by C_Sky on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Skynet by C_Sky mean?
These are the tags Skynet by C_Sky publishes for the browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): There are 50 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does Skynet by C_Sky rank against other Rust servers?
Player hours over the last week rank Skynet by C_Sky at #8,636, within the top 39% of ranked servers.
How many players are on Skynet by C_Sky right now?
Skynet by C_Sky is holding 0 players, with 50 slots in total. Peak for the week was 1, against an average of 0 players. Over the last 48 hours, the fullest hour was 19:00 UTC, averaging 0 players.
Server facts
Is Skynet by C_Sky online, and how reliable is it?
Right now, Skynet by C_Sky is up and running. Based on the uptime it reports, the last restart was about 10 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. The first time Rust Pop Watch saw it was 17 October 2026.
Does Skynet by C_Sky run smoothly?
The 48-hour average was 10 server fps, with a low of 10. The world carried as many as 67,804 entities, including buildings and deployables. Up to 2,301 MB of memory was used. Players feel lag when fps drops and the entity count climbs.
Where is Skynet by C_Sky located?
There is no region from Skynet by C_Sky. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 85.190.162.105:11200.
Which Rust version is Skynet by C_Sky on?
Rust network protocol 2635 and build 168909 is the version Skynet by C_Sky runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on Skynet by C_Sky?
Skynet by C_Sky's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 12 days 23 hours.
The rules
Which map does Skynet by C_Sky run?
The procedural map on Skynet by C_Sky measures 3,500 and comes from the game with seed 6738. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on Skynet by C_Sky?
Nothing in the name tells you the gather rate on Skynet by C_Sky. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
Getting in
How do I join Skynet by C_Sky?
Enter client.connect 85.190.162.105:11200 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.
