Live 103,740 players 11,898 servers online 413 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published PrCross PVE Onlineright now
Celebrity profile

PrCross PVE

Online 85.190.163.140:11100 checked 9m ago

moddedoxide
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Vital stats

Players now 0/ 50 slots 0% full steadyagainst this time yesterday
7-day average0peak –
Rank#15,310top 69%
Region–no continent published · group 8, the default
Last wipe12d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

02.557.51019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.5 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sat 17 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 08:59 UTC12d ago 1 – running 0
Sun 11 Oct, 21:22 UTC17d ago 1 halved by day 1 5.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include PrCross PVE?

You'll find PrCross PVE on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on PrCross PVE mean?

The game's server browser picks up these tags from PrCross PVE: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.

Player counts

How does PrCross PVE rank against other Rust servers?

The last seven days of player hours place PrCross PVE at #15,310, in the top 69% of all ranked servers.

How many players are on PrCross PVE right now?

PrCross PVE is holding 0 players, with 50 slots in total. Across the past week it drew an average of 0 players.

Server details

Is PrCross PVE online, and how reliable is it?

Right now, PrCross PVE is up and running. Based on the uptime it reports, the last restart was about 14 hours ago. Out of 168 hours in the last 7 full days, it was online for 167, a 99% uptime. The first time Rust Pop Watch saw it was 11 October 2026.

Does PrCross PVE run smoothly?

Average server fps for the last 48 hours was 10, and it never went below 6. At its peak it held 92,232 entities: buildings, deployables and all the rest. Memory use peaked at 2,366 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Where is PrCross PVE located?

No region is published by PrCross PVE. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 85.190.163.140:11100.

Which Rust version is PrCross PVE on?

On Windows, PrCross PVE runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.

The wipe schedule

What happens on PrCross PVE when wipe day comes around?

Recent wipes averaged a peak of 1 players at their busiest. The crowd on the latest wipe topped out 3 hours in. Above half the peak until the next wipe: that happened in 0% of its recent wipes. In the wipes that didn't hold, the crowd sank below half by day 1.

What is the wipe schedule on PrCross PVE?

Too few wipes are on record for PrCross PVE to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 12 days 10 hours.

The rules

Which map does PrCross PVE run?

A procedural map of 4,000 with seed 9134 is what PrCross PVE runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on PrCross PVE?

Nothing in the name tells you the gather rate on PrCross PVE. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.

How to join

How do I join PrCross PVE?

Enter client.connect 85.190.163.140:11100 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players Slots: 50.
ts8
Group limit The default team size of 8 applies here.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.