My Local Dev Server
Offline 85.192.48.101:28015 checked 16d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include My Local Dev Server?
These are the Rust Pop Watch lists that include My Local Dev Server: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on My Local Dev Server mean?
These are the tags My Local Dev Server publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp5 (Max players): It has 5 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does My Local Dev Server rank against other Rust servers?
Player hours over the last week rank My Local Dev Server at #15,503, within the top 71% of ranked servers.
How many players are on My Local Dev Server right now?
My Local Dev Server went quiet 16 days 20 hours ago and is offline at the moment.
About the server
Is My Local Dev Server online, and how reliable is it?
My Local Dev Server shows as offline, last spotted 16 days 20 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 12 October 2026.
Where is My Local Dev Server located?
No region is published by My Local Dev Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 85.192.48.101:28015.
Which Rust version is My Local Dev Server on?
Rust network protocol 2634 and build 167584 is the version My Local Dev Server runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on My Local Dev Server?
Too few wipes are on record for My Local Dev Server to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 16 days 22 hours is when the present world was made.
The rules
Which map does My Local Dev Server run?
My Local Dev Server uses a procedural map, which the game generates.
What are the rules and settings on My Local Dev Server?
Nothing in the name tells you the gather rate on My Local Dev Server. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
How to join
How do I join My Local Dev Server?
The console method: start Rust, press F1, and type client.connect 85.192.48.101:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.