Name of Server as Shown on the Client Server List
Offline 85.192.48.63:28015 checked 38d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Name of Server as Shown on the Client Server List?
These are the Rust Pop Watch lists that include Name of Server as Shown on the Client Server List: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Name of Server as Shown on the Client Server List mean?
These are the tags Name of Server as Shown on the Client Server List publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): There are 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): This server uses Carbon for plugins. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Name of Server as Shown on the Client Server List rank against other Rust servers?
The last seven days of player hours place Name of Server as Shown on the Client Server List at #15,427, in the top – of all ranked servers.
How many players are on Name of Server as Shown on the Client Server List right now?
The last sighting of Name of Server as Shown on the Client Server List was 38 days 7 hours ago, and it is offline now.
Server facts
Is Name of Server as Shown on the Client Server List online, and how reliable is it?
The server Name of Server as Shown on the Client Server List is not online now; 38 days 7 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 19 September 2026.
Where is Name of Server as Shown on the Client Server List located?
There is no region from Name of Server as Shown on the Client Server List. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 85.192.48.63:28015.
Which Rust version is Name of Server as Shown on the Client Server List on?
Rust network protocol 2633 and build 164530 is the version Name of Server as Shown on the Client Server List runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 53 days 21 hours is when the present world was made.
Rules and settings
Which map does Name of Server as Shown on the Client Server List run?
The map on Name of Server as Shown on the Client Server List is procedural, made by the game.
What are the rules and settings on Name of Server as Shown on the Client Server List?
The name of Name of Server as Shown on the Client Server List says nothing about gather rate. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Carbon. Anti-cheat is off: VAC, Valve's system.
How to join
How do I join Name of Server as Shown on the Client Server List?
Enter client.connect 85.192.48.63:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.