Test Build Server
Offline 85.221.158.139:28015 checked 14d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Test Build Server?
These Rust Pop Watch lists include Test Build Server: Build and creative servers, live and Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Test Build Server mean?
For the server browser, Test Build Server lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): It has 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does Test Build Server rank against other Rust servers?
A seven-day player-hours placing of #12,897 puts Test Build Server in the top 60% of all ranked servers.
How many players are on Test Build Server right now?
The last sighting of Test Build Server was 14 days 20 hours ago, and it is offline now.
Server facts
Is Test Build Server online, and how reliable is it?
Test Build Server shows as offline, last spotted 14 days 20 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 15 October 2026.
Where is Test Build Server located?
No region is published by Test Build Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 85.221.158.139:28015.
Which Rust version is Test Build Server on?
Rust network protocol 2634 and build 167781 is the version Test Build Server runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on Test Build Server?
Too few wipes are on record for Test Build Server to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 14 days 20 hours is when the present world was made.
Rules and settings
What are the rules and settings on Test Build Server?
The name of Test Build Server says nothing about gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. Community is its listing in the server browser. The VAC anti-cheat from Valve is on.
How to join
How do I join Test Build Server?
Enter client.connect 85.221.158.139:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.