Test server
Online 85.234.86.228:28015 checked 10m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Test server?
You'll find Test server on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded.
What do the server tags on Test server mean?
These are the tags Test server publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp120 (Max players): It has 120 slots; v2345 (Protocol): The game protocol is 2345, so your client has to match it to join; ptrak (Networking): It uses RakNet, the standard network layer for the game; oxide (Oxide): A plugin framework called Oxide (uMod) is running here; modded (Modded): Plugins or settings alter the game, so it's listed under Modded; hcee54154 (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags; stok (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does Test server rank against other Rust servers?
A seven-day player-hours placing of #15,349 puts Test server in the top 69% of all ranked servers.
How many players are on Test server right now?
The current tally at Test server: 0 players across 120 slots. Across the past week it drew an average of 0 players.
Server facts
Is Test server online, and how reliable is it?
As of now, Test server is online. It was up 39% of the time over the last 3 full days, 28 of 72 hours in total. The first time Rust Pop Watch saw it was 25 October 2026.
Where is Test server located?
No region is published by Test server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 85.234.86.228:28015.
Which Rust version is Test server on?
Rust network protocol 2345 is the version Test server runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on Test server?
Too few wipes are on record for Test server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 207 days 9 hours.
The rules
Which map does Test server run?
Test server uses a procedural map, which the game generates.
What are the rules and settings on Test server?
No gather rate appears in the name of Test server. Nothing on group size is published here. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. VAC, Valve's anti-cheat, is switched off.
Getting in
How do I join Test server?
Enter client.connect 85.234.86.228:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.