Projet Automatisation
Offline 85.27.20.40:28015 checked 31d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Projet Automatisation?
These Rust Pop Watch lists include Projet Automatisation: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Projet Automatisation mean?
The game's server browser picks up these tags from Projet Automatisation: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp250 (Max players): There are 250 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Projet Automatisation rank against other Rust servers?
The last seven days of player hours place Projet Automatisation at #15,725, in the top 67% of all ranked servers.
How many players are on Projet Automatisation right now?
Offline now, Projet Automatisation was last spotted 31 days 21 hours ago.
Server details
Is Projet Automatisation online, and how reliable is it?
The server Projet Automatisation is not online now; 31 days 21 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 26 September 2026.
Where is Projet Automatisation located?
No region is published by Projet Automatisation. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 85.27.20.40:28015.
Which Rust version is Projet Automatisation on?
Rust network protocol 2633 and build 165217 is the version Projet Automatisation runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on Projet Automatisation?
Projet Automatisation's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 31 days 21 hours.
Map and rules
Which map does Projet Automatisation run?
Projet Automatisation uses a procedural map, which the game generates.
What are the rules and settings on Projet Automatisation?
The name of Projet Automatisation says nothing about gather rate. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join Projet Automatisation?
Enter client.connect 85.27.20.40:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.