RustDev
Offline 85.67.142.242:28015 checked 5d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include RustDev?
These Rust Pop Watch lists include RustDev: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RustDev mean?
These are the tags RustDev publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp5 (Max players): There are 5 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does RustDev rank against other Rust servers?
The last seven days of player hours place RustDev at #15,335, in the top 69% of all ranked servers.
How many players are on RustDev right now?
RustDev went quiet 5 days 6 hours ago and is offline at the moment. It has averaged 0 players over the last seven days.
Server facts
Is RustDev online, and how reliable is it?
The server RustDev is not online now; 5 days 6 hours have passed since it was last seen. The last 5 full days saw uptime of 1%, with 1 out of 120 hours online. It came to Rust Pop Watch's attention on 23 October 2026.
Where is RustDev located?
There is no region from RustDev. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 85.67.142.242:28015.
Which Rust version is RustDev on?
Rust network protocol 2634 and build 167584 is the version RustDev runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on RustDev?
Too few wipes are on record for RustDev to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 14 days 15 hours is when the present world was made.
Rules and settings
Which map does RustDev run?
RustDev uses a procedural map, which the game generates.
What are the rules and settings on RustDev?
The name of RustDev says nothing about gather rate. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
How to join
How do I join RustDev?
The console method: start Rust, press F1, and type client.connect 85.67.142.242:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.