Live 35,778 players 11,612 servers online 60 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Eternal Rust | DEV Off dutyoffline
Celebrity profile

Eternal Rust | DEV

Offline 85.72.131.173:28015 checked 8d ago

moddedoxide
Get on the guest list

Vital stats

Players now 0/ 100 slots 0% full
7-day average0peak –
Rank#15,325top 70%
Region–no continent published · group 6 max
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include Eternal Rust | DEV?

These Rust Pop Watch lists include Eternal Rust | DEV: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Eternal Rust | DEV mean?

The game's server browser picks up these tags from Eternal Rust | DEV: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): There are 100 slots; ts6 (Group limit): No team can exceed 6 players; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does Eternal Rust | DEV rank against other Rust servers?

A seven-day player-hours placing of #15,325 puts Eternal Rust | DEV in the top 70% of all ranked servers.

How many players are on Eternal Rust | DEV right now?

Offline now, Eternal Rust | DEV was last spotted 8 days 15 hours ago.

Server facts

Is Eternal Rust | DEV online, and how reliable is it?

Down at the moment: Eternal Rust | DEV was last seen 8 days 15 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 19 October 2026.

Where is Eternal Rust | DEV located?

No region is published by Eternal Rust | DEV. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 85.72.131.173:28015.

Which Rust version is Eternal Rust | DEV on?

On Windows, Eternal Rust | DEV runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

What is the wipe schedule on Eternal Rust | DEV?

Eternal Rust | DEV's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 26 days 8 hours is when the present world was made.

The rules

Which map does Eternal Rust | DEV run?

A procedural map is what Eternal Rust | DEV runs, generated by the game.

What are the rules and settings on Eternal Rust | DEV?

Nothing in the name tells you the gather rate on Eternal Rust | DEV. Teams can reach 6 players. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.

How to join

How do I join Eternal Rust | DEV?

The console method: start Rust, press F1, and type client.connect 85.72.131.173:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts6,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players There are 100 slots.
ts6
Group limit No team can exceed 6 players.
v2634
Protocol You need the same game version to get in: protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code Region code left blank.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.