DropLaunch test server
Offline 86.104.23.85:28015 checked 19d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include DropLaunch test server?
These are the Rust Pop Watch lists that include DropLaunch test server: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on DropLaunch test server mean?
For the server browser, DropLaunch test server lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167398 (Build): It's on game build 167398; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): A plugin framework called Carbon is running here. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does DropLaunch test server rank against other Rust servers?
The last seven days of player hours place DropLaunch test server at #14,794, in the top 67% of all ranked servers.
How many players are on DropLaunch test server right now?
The last sighting of DropLaunch test server was 19 days 17 hours ago, and it is offline now.
Server facts
Is DropLaunch test server online, and how reliable is it?
The server DropLaunch test server is not online now; 19 days 17 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 10 October 2026.
Where is DropLaunch test server located?
There is no region from DropLaunch test server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 86.104.23.85:28015.
Which Rust version is DropLaunch test server on?
Rust network protocol 2634 and build 167398 is the version DropLaunch test server runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on DropLaunch test server?
DropLaunch test server's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 19 days 17 hours.
Rules and settings
Which map does DropLaunch test server run?
The map on DropLaunch test server is procedural, made by the game.
What are the rules and settings on DropLaunch test server?
No gather rate appears in the name of DropLaunch test server. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins power it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join DropLaunch test server?
Enter client.connect 86.104.23.85:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.