Rift Servers | Local Development
Offline 86.2.84.161:28015 checked 8d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Rift Servers | Local Development?
These are the Rust Pop Watch lists that include Rift Servers | Local Development: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Rift Servers | Local Development mean?
For the server browser, Rift Servers | Local Development lists these tags: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): There are 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does Rift Servers | Local Development rank against other Rust servers?
A seven-day player-hours placing of #15,128 puts Rift Servers | Local Development in the top 69% of all ranked servers.
How many players are on Rift Servers | Local Development right now?
Offline now, Rift Servers | Local Development was last spotted 8 days 20 hours ago.
Server details
Is Rift Servers | Local Development online, and how reliable is it?
The server Rift Servers | Local Development is not online now; 8 days 20 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 19 October 2026.
Where is Rift Servers | Local Development located?
There is no region from Rift Servers | Local Development. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 86.2.84.161:28015.
Which Rust version is Rift Servers | Local Development on?
Rust network protocol 2634 and build 167781 is the version Rift Servers | Local Development runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on Rift Servers | Local Development?
Rift Servers | Local Development's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 9 days 21 hours.
The rules
Which map does Rift Servers | Local Development run?
Rift Servers | Local Development uses a procedural map, which the game generates.
What are the rules and settings on Rift Servers | Local Development?
The name of Rift Servers | Local Development says nothing about gather rate. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join Rift Servers | Local Development?
Enter client.connect 86.2.84.161:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.