Private Build Server
Offline 86.229.139.240:28015 checked 24d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Private Build Server?
These are the Rust Pop Watch lists that include Private Build Server: Build and creative servers, live and Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Private Build Server mean?
These are the tags Private Build Server publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp500 (Max players): Slots: 500; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Private Build Server rank against other Rust servers?
The last seven days of player hours place Private Build Server at #15,962, in the top 71% of all ranked servers.
How many players are on Private Build Server right now?
The last sighting of Private Build Server was 24 days 17 hours ago, and it is offline now.
Server details
Is Private Build Server online, and how reliable is it?
Private Build Server shows as offline, last spotted 24 days 17 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 4 October 2026.
Where is Private Build Server located?
No region is published by Private Build Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 86.229.139.240:28015.
Which Rust version is Private Build Server on?
On Windows, Private Build Server runs Rust network protocol 2634 and build 166652. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on Private Build Server?
Private Build Server's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 24 days 22 hours.
The rules
Which map does Private Build Server run?
The map on Private Build Server is procedural, made by the game.
What are the rules and settings on Private Build Server?
Nothing in the name tells you the gather rate on Private Build Server. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. It appears under Community in the browser. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join Private Build Server?
The console method: start Rust, press F1, and type client.connect 86.229.139.240:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.