Development Server
Offline 86.238.105.0:28015 checked 3d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 21:41 UTC3d ago | 1 | – | running | 0 |
| Tue 20 Oct, 19:07 UTC8d ago | 1 | held half | 5.1 days | 1 |
| Sun 18 Oct, 16:45 UTC10d ago | 1 | – | 2.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Development Server?
These are the Rust Pop Watch lists that include Development Server: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Development Server mean?
The game's server browser picks up these tags from Development Server: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): It has 50 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does Development Server rank against other Rust servers?
Player hours over the last week rank Development Server at #9,944, within the top 45% of ranked servers.
How many players are on Development Server right now?
The last sighting of Development Server was 3 days 14 hours ago, and it is offline now. Averaging 0 players across seven days, it topped out at 1.
About the server
Is Development Server online, and how reliable is it?
Down at the moment: Development Server was last seen 3 days 14 hours ago. The last 7 full days saw uptime of 5%, with 9 out of 168 hours online. It came to Rust Pop Watch's attention on 18 October 2026.
Where is Development Server located?
There is no region from Development Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 86.238.105.0:28015.
Which Rust version is Development Server on?
Rust network protocol 2635 and build 168909 is the version Development Server runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on Development Server when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. 1 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that happened in 100% of its recent wipes.
What is the wipe schedule on Development Server?
No next wipe can be predicted for Development Server: its wipes happen at irregular times. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 3 days 16 hours.
Map and rules
Which map does Development Server run?
Development Server uses a procedural map, which the game generates.
What are the rules and settings on Development Server?
The name of Development Server says nothing about gather rate. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join Development Server?
Enter client.connect 86.238.105.0:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.