Carbon Local Development
Offline 86.26.236.220:28015 checked 13d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Carbon Local Development?
These Rust Pop Watch lists include Carbon Local Development: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Carbon Local Development mean?
These are the tags Carbon Local Development publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): A plugin framework called Carbon is running here. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Carbon Local Development rank against other Rust servers?
The last seven days of player hours place Carbon Local Development at #13,743, in the top 64% of all ranked servers.
How many players are on Carbon Local Development right now?
Offline now, Carbon Local Development was last spotted 13 days 1 hours ago.
About the server
Is Carbon Local Development online, and how reliable is it?
The server Carbon Local Development is not online now; 13 days 1 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 4 October 2026.
Where is Carbon Local Development located?
No region is published by Carbon Local Development. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 86.26.236.220:28015.
Which Rust version is Carbon Local Development on?
On Windows, Carbon Local Development runs Rust network protocol 2634 and build 166652. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on Carbon Local Development?
Too few wipes are on record for Carbon Local Development to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 24 days 1 hours is when the present world was made.
Map and rules
Which map does Carbon Local Development run?
Carbon Local Development uses a procedural map, which the game generates.
What are the rules and settings on Carbon Local Development?
No gather rate appears in the name of Carbon Local Development. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins are running on it. The VAC anti-cheat from Valve is on.
Join up
How do I join Carbon Local Development?
Enter client.connect 86.26.236.220:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.