Live 89,289 players 11,829 servers online 37 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published DeadInTen | Mixed PVE/PVP | Modded with QOL Off dutyoffline
Celebrity profile

DeadInTen | Mixed PVE/PVP | Modded with QOL

Offline 86.30.113.113:28015 checked 1d ago

moddedcarbon
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Vital stats

Players now 1/ 100 slots 1% full
7-day average1peak 1
Rank#12,126top 55%
Region–no continent published · group 8, the default
Last wipe18d agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

AveragePeak
00.250.50.75122:0023:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep1 Oct8 Oct14 Oct21 Oct28 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7.3 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sat 10 OctSat 3 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 16:28 UTC18d ago 1 – running 1
Sat 3 Oct, 09:13 UTC25d ago 3 halved by day 1 7.3 days 0
Thu 1 Oct, 20:09 UTC FW26d ago 3 – 1.5 days 1
Tue 15 Sep, 16:38 UTC43d ago 1 held half 16.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include DeadInTen | Mixed PVE/PVP | Modded with QOL?

These are the Rust Pop Watch lists that include DeadInTen | Mixed PVE/PVP | Modded with QOL: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on DeadInTen | Mixed PVE/PVP | Modded with QOL mean?

For the server browser, DeadInTen | Mixed PVE/PVP | Modded with QOL lists these tags: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

The players

How does DeadInTen | Mixed PVE/PVP | Modded with QOL rank against other Rust servers?

The last seven days of player hours place DeadInTen | Mixed PVE/PVP | Modded with QOL at #12,126, in the top 55% of all ranked servers.

How many players are on DeadInTen | Mixed PVE/PVP | Modded with QOL right now?

Offline now, DeadInTen | Mixed PVE/PVP | Modded with QOL was last spotted 44 hours ago. Averaging 1 players across seven days, it topped out at 1. Over the last 48 hours, the fullest hour was 23:00 UTC, averaging 1 players.

Server facts

Is DeadInTen | Mixed PVE/PVP | Modded with QOL online, and how reliable is it?

The server DeadInTen | Mixed PVE/PVP | Modded with QOL is not online now; 44 hours have passed since it was last seen. The uptime figure suggests it restarted roughly 29 minutes ago. Out of 168 hours in the last 7 full days, it was online for 3, a 2% uptime. Rust Pop Watch's first record of it is 13 September 2026.

Does DeadInTen | Mixed PVE/PVP | Modded with QOL run smoothly?

The 48-hour average was 60 server fps, with a low of 60. The world carried as many as 157,295 entities, including buildings and deployables. The highest memory usage was 3,060 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Where is DeadInTen | Mixed PVE/PVP | Modded with QOL located?

No region is published by DeadInTen | Mixed PVE/PVP | Modded with QOL. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 86.30.113.113:28015.

Which Rust version is DeadInTen | Mixed PVE/PVP | Modded with QOL on?

On Windows, DeadInTen | Mixed PVE/PVP | Modded with QOL runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

What happens on DeadInTen | Mixed PVE/PVP | Modded with QOL when wipe day comes around?

The average busiest crowd over recent wipes was 2 players. The latest wipe's crowd was busiest 0 hours after it began. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In the wipes that didn't hold, the crowd sank below half by day 1.

What is the wipe schedule on DeadInTen | Mixed PVE/PVP | Modded with QOL?

There is no next wipe to predict on DeadInTen | Mixed PVE/PVP | Modded with QOL, because wipes come at irregular times. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 18 days 2 hours is when the present world was made.

The rules

Which map does DeadInTen | Mixed PVE/PVP | Modded with QOL run?

A procedural map of 5,000 with seed 1467440566 is what DeadInTen | Mixed PVE/PVP | Modded with QOL runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on DeadInTen | Mixed PVE/PVP | Modded with QOL?

The name of DeadInTen | Mixed PVE/PVP | Modded with QOL says nothing about gather rate. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins power it. The VAC anti-cheat from Valve is on.

How to join

How do I join DeadInTen | Mixed PVE/PVP | Modded with QOL?

The console method: start Rust, press F1, and type client.connect 86.30.113.113:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting. You can find its website at https://deadinten.uk.

Decoded

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players Slots: 100.
ts8
Group limit The default team size of 8 applies here.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region is listed.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon Carbon, a plugin framework, is what it runs.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.