TroubleChute
Offline 86.46.27.155:28015 checked 15d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 11:55 UTC23d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include TroubleChute?
You'll find TroubleChute on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TroubleChute mean?
For the server browser, TroubleChute lists these tags: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166652 (Build): It's on game build 166652; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does TroubleChute rank against other Rust servers?
Player hours over the last week rank TroubleChute at #14,892, within the top 68% of ranked servers.
How many players are on TroubleChute right now?
Offline now, TroubleChute was last spotted 15 days 19 hours ago.
Server facts
Is TroubleChute online, and how reliable is it?
TroubleChute shows as offline, last spotted 15 days 19 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 27 September 2026.
Where is TroubleChute located?
No region is published by TroubleChute. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 86.46.27.155:28015.
Which Rust version is TroubleChute on?
On Windows, TroubleChute runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on TroubleChute?
TroubleChute's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 23 days 21 hours.
Map and rules
What are the rules and settings on TroubleChute?
No gather rate appears in the name of TroubleChute. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched off.
How to join
How do I join TroubleChute?
Enter client.connect 86.46.27.155:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.