smp001
Offline 86.94.236.212:28015 checked 23d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include smp001?
You'll find smp001 on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on smp001 mean?
The game's server browser picks up these tags from smp001: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2631 (Protocol): The game protocol is 2631, so your client has to match it to join; cs158240 (Build): The game build is 158240; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does smp001 rank against other Rust servers?
Player hours over the last week rank smp001 at #15,982, within the top 71% of ranked servers.
How many players are on smp001 right now?
smp001 went quiet 23 days 21 hours ago and is offline at the moment.
About the server
Is smp001 online, and how reliable is it?
Down at the moment: smp001 was last seen 23 days 21 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 5 October 2026.
Where is smp001 located?
No region is published by smp001. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 86.94.236.212:28015.
Which Rust version is smp001 on?
Rust network protocol 2631 and build 158240 is the version smp001 runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on smp001?
The record of smp001's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 108 days 22 hours is when the present world was made.
The rules
Which map does smp001 run?
smp001 uses a procedural map, which the game generates.
What are the rules and settings on smp001?
Nothing in the name tells you the gather rate on smp001. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join smp001?
Enter client.connect 86.94.236.212:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.