Rust::Hosted by DazcoHost
Offline EU 86.97.30.104:25001 checked 42d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Rust::Hosted by DazcoHost?
These Rust Pop Watch lists include Rust::Hosted by DazcoHost: European Rust servers, live, Community servers, by the numbers and Vanilla Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Rust::Hosted by DazcoHost mean?
For the server browser, Rust::Hosted by DazcoHost lists these tags: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): There are 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs163794 (Build): It's on game build 163794; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^m (Monthly): Once a month it wipes, following Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unchanged: no modified rates, kits or rules; EU (Europe): In the server browser it sits under Europe. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Rust::Hosted by DazcoHost rank against other Rust servers?
Rust::Hosted by DazcoHost takes #15,468 on seven-day player hours, a top – spot overall and #2,519 across Europe.
How many players are on Rust::Hosted by DazcoHost right now?
Rust::Hosted by DazcoHost went quiet 42 days 19 hours ago and is offline at the moment.
About the server
Is Rust::Hosted by DazcoHost online, and how reliable is it?
The server Rust::Hosted by DazcoHost is not online now; 42 days 19 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 15 September 2026.
Where is Rust::Hosted by DazcoHost located?
With its EU tag, Rust::Hosted by DazcoHost lists itself in Europe. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 86.97.30.104:25001.
Which Rust version is Rust::Hosted by DazcoHost on?
Rust network protocol 2633 and build 163794 is the version Rust::Hosted by DazcoHost runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on Rust::Hosted by DazcoHost?
The estimate for the next wipe on Rust::Hosted by DazcoHost rests on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. 42 days 19 hours is when the present world was made. Its tags commit to wipes each month.
The rules
Which map does Rust::Hosted by DazcoHost run?
A procedural map is what Rust::Hosted by DazcoHost runs, generated by the game.
What are the rules and settings on Rust::Hosted by DazcoHost?
The name of Rust::Hosted by DazcoHost says nothing about gather rate. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. Community is its listing in the server browser. It labels itself vanilla, with this meaning: facepunch's game, unchanged: no modified rates, kits or rules. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join Rust::Hosted by DazcoHost?
The console method: start Rust, press F1, and type client.connect 86.97.30.104:25001. Launch Rust on this page is another way, opening Rust via Steam and connecting.