Private Rust Test
Offline 87.159.50.208:28015 checked 8d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Private Rust Test?
These are the Rust Pop Watch lists that include Private Rust Test: Community servers, by the numbers and Vanilla Rust servers, live. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Private Rust Test mean?
For the server browser, Private Rust Test lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp5 (Max players): It has 5 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2632 (Protocol): You need the same game version to get in: protocol 2632; cs160556 (Build): It's on game build 160556; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does Private Rust Test rank against other Rust servers?
A seven-day player-hours placing of #15,335 puts Private Rust Test in the top 69% of all ranked servers.
How many players are on Private Rust Test right now?
Offline now, Private Rust Test was last spotted 8 days 22 hours ago.
Server details
Is Private Rust Test online, and how reliable is it?
The server Private Rust Test is not online now; 8 days 22 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 20 October 2026.
Where is Private Rust Test located?
No region is published by Private Rust Test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 87.159.50.208:28015.
Which Rust version is Private Rust Test on?
Rust network protocol 2632 and build 160556 is the version Private Rust Test runs on Linux. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on Private Rust Test?
The estimate for the next wipe on Private Rust Test rests on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. The world it is running now dates from 79 days 5 hours. A wipe schedule of one wipe a month is published in its tags.
The rules
Which map does Private Rust Test run?
The map on Private Rust Test is procedural, made by the game.
What are the rules and settings on Private Rust Test?
The name of Private Rust Test says nothing about gather rate. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Community is its listing in the server browser. Vanilla is what it calls itself: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join Private Rust Test?
Enter client.connect 87.159.50.208:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.