Pop_Rust_Classic
Online 87.224.251.94:39998 checked 11m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 9h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 23 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:48 UTC FW28d ago | 7 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Pop_Rust_Classic?
These are the Rust Pop Watch lists that include Pop_Rust_Classic: Community servers, by the numbers and Vanilla Rust servers, live. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Pop_Rust_Classic mean?
These are the tags Pop_Rust_Classic publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp200 (Max players): It has 200 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Pop_Rust_Classic rank against other Rust servers?
A seven-day player-hours placing of #3,710 puts Pop_Rust_Classic in the top 17% of all ranked servers.
How many players are on Pop_Rust_Classic right now?
Pop_Rust_Classic is holding 4 players, with 200 slots in total. Averaging 1 players across seven days, it topped out at 5. The busiest stretch of the last 48 hours came at 14:00 UTC, averaging 4 players.
About the server
Is Pop_Rust_Classic online, and how reliable is it?
As of now, Pop_Rust_Classic is online. About 2 days 11 hours ago is when it last restarted, judging by its uptime. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. Rust Pop Watch's first record of it is 13 September 2026.
Does Pop_Rust_Classic run smoothly?
The 48-hour average was 40 server fps, with a low of 28. Entities reached a maximum of 123,347: buildings, deployables and everything else. Memory use peaked at 4,181 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is Pop_Rust_Classic located?
No region is published by Pop_Rust_Classic. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 87.224.251.94:39998.
Which Rust version is Pop_Rust_Classic on?
Rust network protocol 2635 and build 168909 is the version Pop_Rust_Classic runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What happens on Pop_Rust_Classic when wipe day comes around?
The average busiest crowd over recent wipes was 7 players. The crowd on the latest wipe topped out 23 hours in.
What is the wipe schedule on Pop_Rust_Classic?
Once a month is the whole wipe story for Pop_Rust_Classic, tied to the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 28 days 14 hours is when the present world was made. The tags hold a monthly wipe schedule.
The rules
Which map does Pop_Rust_Classic run?
The procedural map on Pop_Rust_Classic measures 4,500 and comes from the game with seed 1189436084. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on Pop_Rust_Classic?
The name of Pop_Rust_Classic says nothing about gather rate. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. It appears under Community in the browser. The plugin count is Oxide. It labels itself vanilla, with this meaning: no changed rates, kits or rules: this is the game as Facepunch ships it. The VAC anti-cheat from Valve is on.
Join up
How do I join Pop_Rust_Classic?
Enter client.connect 87.224.251.94:39998 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. You can find its website at https://t.me/rust_pve.
