Live 89,289 players 11,829 servers online 23 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published TroubleChute Off dutyoffline
Celebrity profile

TroubleChute

Offline 87.239.135.165:28015 checked 21d ago

moddedoxide
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Vital stats

Players now 0/ 10 slots 0% full
7-day average0peak –
Rank#15,977top 71%
Region–no continent published · group 8, the default
Last wipe22d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include TroubleChute?

These are the Rust Pop Watch lists that include TroubleChute: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on TroubleChute mean?

The game's server browser picks up these tags from TroubleChute: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): There are 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Player counts

How does TroubleChute rank against other Rust servers?

Player hours over the last week rank TroubleChute at #15,977, within the top 71% of ranked servers.

How many players are on TroubleChute right now?

Offline now, TroubleChute was last spotted 21 days 22 hours ago.

Server details

Is TroubleChute online, and how reliable is it?

Down at the moment: TroubleChute was last seen 21 days 22 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 6 October 2026.

Where is TroubleChute located?

There is no region from TroubleChute. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 87.239.135.165:28015.

Which Rust version is TroubleChute on?

Rust network protocol 2634 and build 166652 is the version TroubleChute runs on Windows. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

What is the wipe schedule on TroubleChute?

TroubleChute's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 22 days 6 hours.

Map and rules

Which map does TroubleChute run?

The map on TroubleChute is procedural, made by the game.

What are the rules and settings on TroubleChute?

No gather rate appears in the name of TroubleChute. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.

Getting in

How do I join TroubleChute?

Enter client.connect 87.239.135.165:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp10
Max players There are 10 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2634
Protocol The game protocol is 2634, so your client has to match it to join.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code Region code left blank.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.