My Rust DEV Server
Offline 87.255.2.244:28015 checked 4d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include My Rust DEV Server?
You'll find My Rust DEV Server on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on My Rust DEV Server mean?
The game's server browser picks up these tags from My Rust DEV Server: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): This server uses Carbon for plugins. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does My Rust DEV Server rank against other Rust servers?
A seven-day player-hours placing of #12,666 puts My Rust DEV Server in the top 57% of all ranked servers.
How many players are on My Rust DEV Server right now?
The last sighting of My Rust DEV Server was 4 days 13 hours ago, and it is offline now. Peak for the week was 1, against an average of 0 players.
Server details
Is My Rust DEV Server online, and how reliable is it?
Down at the moment: My Rust DEV Server was last seen 4 days 13 hours ago. Out of 168 hours in the last 7 full days, it was online for 3, a 2% uptime. Rust Pop Watch's first record of it is 10 October 2026.
Where is My Rust DEV Server located?
No region is published by My Rust DEV Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 87.255.2.244:28015.
Which Rust version is My Rust DEV Server on?
Rust network protocol 2635 and build 168909 is the version My Rust DEV Server runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on My Rust DEV Server?
The record of My Rust DEV Server's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 17 days 11 hours is when the present world was made.
The rules
Which map does My Rust DEV Server run?
A procedural map is what My Rust DEV Server runs, generated by the game.
What are the rules and settings on My Rust DEV Server?
The name of My Rust DEV Server says nothing about gather rate. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Carbon. The VAC anti-cheat from Valve is on.
Join up
How do I join My Rust DEV Server?
The console method: start Rust, press F1, and type client.connect 87.255.2.244:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.