Molotows Test Server
Offline 87.71.112.5:28015 checked 15d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Molotows Test Server?
These are the Rust Pop Watch lists that include Molotows Test Server: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Molotows Test Server mean?
These are the tags Molotows Test Server publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167584 (Build): It's on game build 167584; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Molotows Test Server rank against other Rust servers?
A seven-day player-hours placing of #15,519 puts Molotows Test Server in the top 71% of all ranked servers.
How many players are on Molotows Test Server right now?
Molotows Test Server went quiet 15 days 22 hours ago and is offline at the moment.
About the server
Is Molotows Test Server online, and how reliable is it?
Down at the moment: Molotows Test Server was last seen 15 days 22 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 8 October 2026.
Where is Molotows Test Server located?
There is no region from Molotows Test Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 87.71.112.5:28015.
Which Rust version is Molotows Test Server on?
On Windows, Molotows Test Server runs Rust network protocol 2634 and build 167584. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on Molotows Test Server?
Molotows Test Server's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 20 days is when the present world was made.
The rules
Which map does Molotows Test Server run?
The map on Molotows Test Server is procedural, made by the game.
What are the rules and settings on Molotows Test Server?
No gather rate appears in the name of Molotows Test Server. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. The VAC anti-cheat from Valve is on.
How to join
How do I join Molotows Test Server?
The console method: start Rust, press F1, and type client.connect 87.71.112.5:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.