Flutes Local Rust Dev
Offline 88.186.146.202:28015 checked 36d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 21:39 UTC36d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Flutes Local Rust Dev?
You'll find Flutes Local Rust Dev on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Flutes Local Rust Dev mean?
For the server browser, Flutes Local Rust Dev lists these tags: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): There are 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs165217 (Build): It's on game build 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Flutes Local Rust Dev rank against other Rust servers?
A seven-day player-hours placing of #13,219 puts Flutes Local Rust Dev in the top 57% of all ranked servers.
How many players are on Flutes Local Rust Dev right now?
Flutes Local Rust Dev went quiet 36 days 6 hours ago and is offline at the moment.
About the server
Is Flutes Local Rust Dev online, and how reliable is it?
Down at the moment: Flutes Local Rust Dev was last seen 36 days 6 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 22 September 2026.
Where is Flutes Local Rust Dev located?
There is no region from Flutes Local Rust Dev. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 88.186.146.202:28015.
Which Rust version is Flutes Local Rust Dev on?
Rust network protocol 2633 and build 165217 is the version Flutes Local Rust Dev runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe times
What happens on Flutes Local Rust Dev when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. 1 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on Flutes Local Rust Dev?
Too few wipes are on record for Flutes Local Rust Dev to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 36 days 8 hours is when the present world was made.
Map and rules
Which map does Flutes Local Rust Dev run?
Flutes Local Rust Dev uses a procedural map, which the game generates.
What are the rules and settings on Flutes Local Rust Dev?
The name of Flutes Local Rust Dev says nothing about gather rate. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join Flutes Local Rust Dev?
Enter client.connect 88.186.146.202:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.