SnD Test
Online 88.198.59.60:25574 checked 10m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:29 UTC27d ago | 2 | – | running | 0 |
| Fri 25 Sep, 06:48 UTC34d ago | 2 | held half | 6.8 days | 0 |
| Sun 13 Sep, 18:16 UTC45d ago | 1 | halved by day 2 | 11.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include SnD Test?
These Rust Pop Watch lists include SnD Test: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on SnD Test mean?
The game's server browser picks up these tags from SnD Test: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): Slots: 40; ts50 (Group limit): Each team is capped at 50; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does SnD Test rank against other Rust servers?
A seven-day player-hours placing of #15,323 puts SnD Test in the top 69% of all ranked servers.
How many players are on SnD Test right now?
0 players are on SnD Test at the moment, out of 40 slots. The seven-day average sits at 0 players.
About the server
Is SnD Test online, and how reliable is it?
As of now, SnD Test is online. The uptime figure suggests it restarted roughly 8 hours ago. Out of 168 hours in the last 7 full days, it was online for 167, a 99% uptime. It came to Rust Pop Watch's attention on 13 September 2026.
Does SnD Test run smoothly?
The 48-hour average was 120 server fps, with a low of 6. Entities reached a maximum of 48,417: buildings, deployables and everything else. Up to 1,923 MB of memory was used. Lag, for players, is low fps and an entity count that keeps climbing.
Where is SnD Test located?
No region is published by SnD Test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 88.198.59.60:25574.
Which Rust version is SnD Test on?
Rust network protocol 2635 and build 168909 is the version SnD Test runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on SnD Test when wipe day comes around?
Recent wipes averaged a peak of 2 players at their busiest. The latest wipe's crowd was busiest 18 hours after it began. Above half the peak until the next wipe: that happened in 50% of its recent wipes. If it did not hold, half the peak was gone by day 2.
What is the wipe schedule on SnD Test?
No next wipe can be predicted for SnD Test: its wipes happen at irregular times. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 27 days 9 hours is when the present world was made.
Map and rules
Which map does SnD Test run?
Generated by the game with seed 1, the map on SnD Test is procedural and 3,000 in size. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on SnD Test?
The name of SnD Test says nothing about gather rate. Teams can reach 50 players. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join SnD Test?
The console method: start Rust, press F1, and type client.connect 88.198.59.60:25574. Launch Rust on this page is another way, opening Rust via Steam and connecting.