Live 64,357 players 11,757 servers online 196 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published SnD Test Onlineright now
Celebrity profile

SnD Test

Online 88.198.59.60:25574 checked 10m ago

moddedoxide
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Vital stats

Players now 0/ 40 slots 0% full steadyagainst this time yesterday
7-day average0peak –
Rank#15,323top 69%
Region–no continent published · group 50 max
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

05010015020012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

9.2 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Fri 2 OctFri 25 SepSun 13 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:29 UTC27d ago 2 – running 0
Fri 25 Sep, 06:48 UTC34d ago 2 held half 6.8 days 0
Sun 13 Sep, 18:16 UTC45d ago 1 halved by day 2 11.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include SnD Test?

These Rust Pop Watch lists include SnD Test: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on SnD Test mean?

The game's server browser picks up these tags from SnD Test: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): Slots: 40; ts50 (Group limit): Each team is capped at 50; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Population

How does SnD Test rank against other Rust servers?

A seven-day player-hours placing of #15,323 puts SnD Test in the top 69% of all ranked servers.

How many players are on SnD Test right now?

0 players are on SnD Test at the moment, out of 40 slots. The seven-day average sits at 0 players.

About the server

Is SnD Test online, and how reliable is it?

As of now, SnD Test is online. The uptime figure suggests it restarted roughly 8 hours ago. Out of 168 hours in the last 7 full days, it was online for 167, a 99% uptime. It came to Rust Pop Watch's attention on 13 September 2026.

Does SnD Test run smoothly?

The 48-hour average was 120 server fps, with a low of 6. Entities reached a maximum of 48,417: buildings, deployables and everything else. Up to 1,923 MB of memory was used. Lag, for players, is low fps and an entity count that keeps climbing.

Where is SnD Test located?

No region is published by SnD Test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 88.198.59.60:25574.

Which Rust version is SnD Test on?

Rust network protocol 2635 and build 168909 is the version SnD Test runs on Linux. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

What happens on SnD Test when wipe day comes around?

Recent wipes averaged a peak of 2 players at their busiest. The latest wipe's crowd was busiest 18 hours after it began. Above half the peak until the next wipe: that happened in 50% of its recent wipes. If it did not hold, half the peak was gone by day 2.

What is the wipe schedule on SnD Test?

No next wipe can be predicted for SnD Test: its wipes happen at irregular times. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 27 days 9 hours is when the present world was made.

Map and rules

Which map does SnD Test run?

Generated by the game with seed 1, the map on SnD Test is procedural and 3,000 in size. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on SnD Test?

The name of SnD Test says nothing about gather rate. Teams can reach 50 players. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.

Getting in

How do I join SnD Test?

The console method: start Rust, press F1, and type client.connect 88.198.59.60:25574. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts50,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp40
Max players Slots: 40.
ts50
Group limit Each team is capped at 50.
v2635
Protocol You need the same game version to get in: protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region is listed.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.