TEST
Offline 88.200.215.138:28015 checked 35d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include TEST?
These Rust Pop Watch lists include TEST: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TEST mean?
For the server browser, TEST lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): It has 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does TEST rank against other Rust servers?
The last seven days of player hours place TEST at #14,390, in the top 66% of all ranked servers.
How many players are on TEST right now?
TEST went quiet 35 days 21 hours ago and is offline at the moment.
Server details
Is TEST online, and how reliable is it?
The server TEST is not online now; 35 days 21 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 14 September 2026.
Where is TEST located?
No region is published by TEST. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 88.200.215.138:28015.
Which Rust version is TEST on?
On Windows, TEST runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on TEST?
TEST's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 46 days.
Map and rules
Which map does TEST run?
A procedural map is what TEST runs, generated by the game.
What are the rules and settings on TEST?
No gather rate appears in the name of TEST. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join TEST?
Enter client.connect 88.200.215.138:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.