Name of Server as Shown on the Client Server List
Offline 88.216.127.200:28015 checked 6d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Name of Server as Shown on the Client Server List?
These Rust Pop Watch lists include Name of Server as Shown on the Client Server List: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Name of Server as Shown on the Client Server List mean?
For the server browser, Name of Server as Shown on the Client Server List lists these tags: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): It's on game build 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is what it runs. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Name of Server as Shown on the Client Server List rank against other Rust servers?
A seven-day player-hours placing of #14,309 puts Name of Server as Shown on the Client Server List in the top 64% of all ranked servers.
How many players are on Name of Server as Shown on the Client Server List right now?
Offline now, Name of Server as Shown on the Client Server List was last spotted 6 days 18 hours ago. Averaging 0 players across seven days, it topped out at 1.
Server facts
Is Name of Server as Shown on the Client Server List online, and how reliable is it?
Down at the moment: Name of Server as Shown on the Client Server List was last seen 6 days 18 hours ago. It was up 6% of the time over the last 7 full days, 10 of 168 hours in total. Rust Pop Watch's first record of it is 17 October 2026.
Where is Name of Server as Shown on the Client Server List located?
No region is published by Name of Server as Shown on the Client Server List. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 88.216.127.200:28015.
Which Rust version is Name of Server as Shown on the Client Server List on?
On Windows, Name of Server as Shown on the Client Server List runs Rust network protocol 2634 and build 167781. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on Name of Server as Shown on the Client Server List?
Too few wipes are on record for Name of Server as Shown on the Client Server List to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 27 days 16 hours.
The rules
Which map does Name of Server as Shown on the Client Server List run?
Name of Server as Shown on the Client Server List uses a procedural map, which the game generates.
What are the rules and settings on Name of Server as Shown on the Client Server List?
No gather rate appears in the name of Name of Server as Shown on the Client Server List. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins power it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join Name of Server as Shown on the Client Server List?
Enter client.connect 88.216.127.200:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.