Local Test
Offline 88.216.63.86:28015 checked 1d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 18:46 UTC3d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Local Test?
You'll find Local Test on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Local Test mean?
The game's server browser picks up these tags from Local Test: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): This server uses Carbon for plugins. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does Local Test rank against other Rust servers?
Player hours over the last week rank Local Test at #7,105, within the top 32% of ranked servers.
How many players are on Local Test right now?
Local Test went quiet 24 hours ago and is offline at the moment. Averaging 0 players across seven days, it topped out at 1.
About the server
Is Local Test online, and how reliable is it?
Down at the moment: Local Test was last seen 24 hours ago. Out of 168 hours in the last 7 full days, it was online for 41, a 24% uptime. Rust Pop Watch's first record of it is 9 October 2026.
Where is Local Test located?
There is no region from Local Test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 88.216.63.86:28015.
Which Rust version is Local Test on?
Rust network protocol 2635 and build 168909 is the version Local Test runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on Local Test when wipe day comes around?
Across its recent wipes, the busiest point averaged 1 players. The latest wipe's crowd was busiest 8 hours after it began.
What is the wipe schedule on Local Test?
The record of Local Test's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 2 hours.
Map and rules
Which map does Local Test run?
A procedural map is what Local Test runs, generated by the game.
What are the rules and settings on Local Test?
The name of Local Test says nothing about gather rate. Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins power it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join Local Test?
The console method: start Rust, press F1, and type client.connect 88.216.63.86:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.