IWGamin - Test (Closed)
Offline 88.95.199.55:28015 checked 22d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include IWGamin - Test (Closed)?
You'll find IWGamin - Test (Closed) on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on IWGamin - Test (Closed) mean?
These are the tags IWGamin - Test (Closed) publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): There are 100 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does IWGamin - Test (Closed) rank against other Rust servers?
Player hours over the last week rank IWGamin - Test (Closed) at #15,964, within the top 71% of ranked servers.
How many players are on IWGamin - Test (Closed) right now?
IWGamin - Test (Closed) went quiet 22 days 7 hours ago and is offline at the moment.
Server facts
Is IWGamin - Test (Closed) online, and how reliable is it?
The server IWGamin - Test (Closed) is not online now; 22 days 7 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 1 October 2026.
Where is IWGamin - Test (Closed) located?
No region is published by IWGamin - Test (Closed). Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 88.95.199.55:28015.
Which Rust version is IWGamin - Test (Closed) on?
Rust network protocol 2633 and build 165217 is the version IWGamin - Test (Closed) runs on Linux. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on IWGamin - Test (Closed)?
The record of IWGamin - Test (Closed)'s wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 30 days 17 hours is when the present world was made.
The rules
Which map does IWGamin - Test (Closed) run?
A procedural map of 3,500 with seed 12345 is what IWGamin - Test (Closed) runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on IWGamin - Test (Closed)?
Nothing in the name tells you the gather rate on IWGamin - Test (Closed). Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The server's own word for it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join IWGamin - Test (Closed)?
The console method: start Rust, press F1, and type client.connect 88.95.199.55:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.