RandomRaids local test
Offline 89.105.214.146:28115 checked 4d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include RandomRaids local test?
These Rust Pop Watch lists include RandomRaids local test: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RandomRaids local test mean?
The game's server browser picks up these tags from RandomRaids local test: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp2 (Max players): It has 2 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does RandomRaids local test rank against other Rust servers?
The last seven days of player hours place RandomRaids local test at #15,338, in the top 69% of all ranked servers.
How many players are on RandomRaids local test right now?
The last sighting of RandomRaids local test was 4 days 3 hours ago, and it is offline now. Across the past week it drew an average of 0 players.
Server facts
Is RandomRaids local test online, and how reliable is it?
RandomRaids local test shows as offline, last spotted 4 days 3 hours ago. Out of 168 hours in the last 7 full days, it was online for 5, a 3% uptime. It came to Rust Pop Watch's attention on 18 October 2026.
Where is RandomRaids local test located?
No region is published by RandomRaids local test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 89.105.214.146:28115.
Which Rust version is RandomRaids local test on?
Rust network protocol 2634 and build 167781 is the version RandomRaids local test runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on RandomRaids local test?
RandomRaids local test's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 11 days 2 hours.
The rules
Which map does RandomRaids local test run?
The map on RandomRaids local test is procedural, made by the game.
What are the rules and settings on RandomRaids local test?
Nothing in the name tells you the gather rate on RandomRaids local test. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join RandomRaids local test?
The console method: start Rust, press F1, and type client.connect 89.105.214.146:28115. Launch Rust on this page is another way, opening Rust via Steam and connecting.