CompanionNPC local checks
Offline 89.105.214.146:29115 checked 4d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 13:36 UTC4d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include CompanionNPC local checks?
These are the Rust Pop Watch lists that include CompanionNPC local checks: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on CompanionNPC local checks mean?
For the server browser, CompanionNPC local checks lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp2 (Max players): It has 2 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does CompanionNPC local checks rank against other Rust servers?
Player hours over the last week rank CompanionNPC local checks at #15,327, within the top 69% of ranked servers.
How many players are on CompanionNPC local checks right now?
Offline now, CompanionNPC local checks was last spotted 4 days 3 hours ago. It has averaged 0 players over the last seven days.
About the server
Is CompanionNPC local checks online, and how reliable is it?
CompanionNPC local checks shows as offline, last spotted 4 days 3 hours ago. The last 3 full days saw uptime of 0%, with 0 out of 72 hours online. Rust Pop Watch's first record of it is 25 October 2026.
Where is CompanionNPC local checks located?
There is no region from CompanionNPC local checks. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 89.105.214.146:29115.
Which Rust version is CompanionNPC local checks on?
Rust network protocol 2635 and build 168909 is the version CompanionNPC local checks runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on CompanionNPC local checks when wipe day comes around?
Recent wipes averaged a peak of 0 players at their busiest. The latest wipe's crowd was busiest 0 hours after it began.
What is the wipe schedule on CompanionNPC local checks?
CompanionNPC local checks's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 4 days 3 hours.
Rules and settings
Which map does CompanionNPC local checks run?
CompanionNPC local checks uses a procedural map, which the game generates.
What are the rules and settings on CompanionNPC local checks?
The name of CompanionNPC local checks says nothing about gather rate. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join CompanionNPC local checks?
Enter client.connect 89.105.214.146:29115 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.