CompanionNPC LAN test
Offline 89.105.214.147:29115 checked 3d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include CompanionNPC LAN test?
You'll find CompanionNPC LAN test on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on CompanionNPC LAN test mean?
For the server browser, CompanionNPC LAN test lists these tags: gmrust (Game mode): Survival, standard Rust style; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does CompanionNPC LAN test rank against other Rust servers?
Player hours over the last week rank CompanionNPC LAN test at #15,323, within the top 69% of ranked servers.
How many players are on CompanionNPC LAN test right now?
The last sighting of CompanionNPC LAN test was 3 days 21 hours ago, and it is offline now. Across the past week it drew an average of 0 players.
Server facts
Is CompanionNPC LAN test online, and how reliable is it?
The server CompanionNPC LAN test is not online now; 3 days 21 hours have passed since it was last seen. Out of 72 hours in the last 3 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 25 October 2026.
Where is CompanionNPC LAN test located?
There is no region from CompanionNPC LAN test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 89.105.214.147:29115.
Which Rust version is CompanionNPC LAN test on?
On Windows, CompanionNPC LAN test runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on CompanionNPC LAN test?
CompanionNPC LAN test's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 3 days 22 hours.
Map and rules
Which map does CompanionNPC LAN test run?
A procedural map is what CompanionNPC LAN test runs, generated by the game.
What are the rules and settings on CompanionNPC LAN test?
The name of CompanionNPC LAN test says nothing about gather rate. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. The VAC anti-cheat from Valve is on.
Join up
How do I join CompanionNPC LAN test?
Enter client.connect 89.105.214.147:29115 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.