Live 72,381 players 11,806 servers online 114 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published TestServ12 Off dutyoffline
Celebrity profile

TestServ12

Offline 89.125.214.42:28015 checked 28d ago

moddedoxide
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Vital stats

Players now 0/ 50 slots 0% full
7-day average0peak –
Rank#16,757top 70%
Region–no continent published · group 8, the default
Last wipe28d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include TestServ12?

You'll find TestServ12 on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on TestServ12 mean?

The game's server browser picks up these tags from TestServ12: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): There are 50 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs165217 (Build): It's on game build 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Player counts

How does TestServ12 rank against other Rust servers?

The last seven days of player hours place TestServ12 at #16,757, in the top 70% of all ranked servers.

How many players are on TestServ12 right now?

The last sighting of TestServ12 was 28 days 2 hours ago, and it is offline now.

About the server

Is TestServ12 online, and how reliable is it?

The server TestServ12 is not online now; 28 days 2 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 30 September 2026.

Where is TestServ12 located?

No region is published by TestServ12. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 89.125.214.42:28015.

Which Rust version is TestServ12 on?

On Windows, TestServ12 runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

What is the wipe schedule on TestServ12?

TestServ12's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 28 days 7 hours.

Rules and settings

Which map does TestServ12 run?

Generated by the game with seed 352165132, the map on TestServ12 is procedural and 1,000 in size. Matching size and seed produce the same map, so RustMaps can show it from this page.

What are the rules and settings on TestServ12?

Nothing in the name tells you the gather rate on TestServ12. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.

How to join

How do I join TestServ12?

The console method: start Rust, press F1, and type client.connect 89.125.214.42:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players There are 50 slots.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol To join, your game must be on the same protocol version: 2633.
cs165217
Build It's on game build 165217.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) is running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.