Live 37,934 players 11,623 servers online 81 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published TestServ12 Off dutyoffline
Celebrity profile

TestServ12

Offline 89.125.214.42:35001 checked 28d ago

moddedoxide
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Vital stats

Players now 0/ 200 slots 0% full
7-day average0peak –
Rank#16,699top 70%
Region–no continent published · group 8, the default
Last wipe28d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include TestServ12?

These Rust Pop Watch lists include TestServ12: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on TestServ12 mean?

These are the tags TestServ12 publishes for the browser: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): Slots: 200; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs165217 (Build): It's on game build 165217; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Player counts

How does TestServ12 rank against other Rust servers?

The last seven days of player hours place TestServ12 at #16,699, in the top 70% of all ranked servers.

How many players are on TestServ12 right now?

Offline now, TestServ12 was last spotted 28 days 9 hours ago.

Server details

Is TestServ12 online, and how reliable is it?

The server TestServ12 is not online now; 28 days 9 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 30 September 2026.

Where is TestServ12 located?

No region is published by TestServ12. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 89.125.214.42:35001.

Which Rust version is TestServ12 on?

Rust network protocol 2633 and build 165217 is the version TestServ12 runs on Windows. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

What is the wipe schedule on TestServ12?

Too few wipes are on record for TestServ12 to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 28 days 17 hours.

Map and rules

Which map does TestServ12 run?

Generated by the game with seed 352165132, the map on TestServ12 is procedural and 1,000 in size. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on TestServ12?

The name of TestServ12 says nothing about gather rate. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is on.

Join up

How do I join TestServ12?

Enter client.connect 89.125.214.42:35001 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp200,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp200
Max players Slots: 200.
ts8
Group limit This uses the default limit of 8 players per team.
v2633
Protocol You need the same game version to get in: protocol 2633.
cs165217
Build It's on game build 165217.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.