TestServ12
Offline 89.125.214.42:35001 checked 28d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include TestServ12?
These Rust Pop Watch lists include TestServ12: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TestServ12 mean?
These are the tags TestServ12 publishes for the browser: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): Slots: 200; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs165217 (Build): It's on game build 165217; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does TestServ12 rank against other Rust servers?
The last seven days of player hours place TestServ12 at #16,699, in the top 70% of all ranked servers.
How many players are on TestServ12 right now?
Offline now, TestServ12 was last spotted 28 days 9 hours ago.
Server details
Is TestServ12 online, and how reliable is it?
The server TestServ12 is not online now; 28 days 9 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 30 September 2026.
Where is TestServ12 located?
No region is published by TestServ12. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 89.125.214.42:35001.
Which Rust version is TestServ12 on?
Rust network protocol 2633 and build 165217 is the version TestServ12 runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on TestServ12?
Too few wipes are on record for TestServ12 to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 28 days 17 hours.
Map and rules
Which map does TestServ12 run?
Generated by the game with seed 352165132, the map on TestServ12 is procedural and 1,000 in size. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on TestServ12?
The name of TestServ12 says nothing about gather rate. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
Join up
How do I join TestServ12?
Enter client.connect 89.125.214.42:35001 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.