Live 89,289 players 11,829 servers online 50 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Gamed!de SNF Onlineright now
Celebrity profile

Gamed!de SNF

Online 89.163.193.54:28015 checked 2h ago

moddedoxide
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Vital stats

Players now 0/ 10 slots 0% full steadyagainst this time yesterday
7-day average0peak 4
Rank#4,709top 21%
Region–no continent published · group 8, the default
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

01020304020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 34 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:17 UTC26d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include Gamed!de SNF?

These are the Rust Pop Watch lists that include Gamed!de SNF: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Gamed!de SNF mean?

For the server browser, Gamed!de SNF lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Player counts

How does Gamed!de SNF rank against other Rust servers?

The last seven days of player hours place Gamed!de SNF at #4,709, in the top 21% of all ranked servers.

How many players are on Gamed!de SNF right now?

0 players are on Gamed!de SNF at the moment, out of 10 slots. Peak for the week was 4, against an average of 0 players.

Server details

Is Gamed!de SNF online, and how reliable is it?

As of now, Gamed!de SNF is online. Based on the uptime it reports, the last restart was about 12 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours in total. The first time Rust Pop Watch saw it was 13 September 2026.

Does Gamed!de SNF run smoothly?

Average server fps for the last 48 hours was 29, and it never went below 2. Entities reached a maximum of 118,442: buildings, deployables and everything else. The highest memory usage was 4,485 MB. What players experience as lag comes from low fps and a rising entity count.

Where is Gamed!de SNF located?

No region is published by Gamed!de SNF. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 89.163.193.54:28015.

Which Rust version is Gamed!de SNF on?

On Linux, Gamed!de SNF runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.

The wipe schedule

What happens on Gamed!de SNF when wipe day comes around?

The average busiest crowd over recent wipes was 3 players. The latest wipe's crowd was busiest 34 hours after it began.

What is the wipe schedule on Gamed!de SNF?

The record of Gamed!de SNF's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 26 days 15 hours.

The rules

Which map does Gamed!de SNF run?

Generated by the game with seed 6738, the map on Gamed!de SNF is procedural and 4,500 in size. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on Gamed!de SNF?

No gather rate appears in the name of Gamed!de SNF. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. The VAC anti-cheat from Valve is on.

How to join

How do I join Gamed!de SNF?

The console method: start Rust, press F1, and type client.connect 89.163.193.54:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp10
Max players It has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.