Gamed!de SNF
Online 89.163.193.54:28015 checked 2h ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 34 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:17 UTC26d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Gamed!de SNF?
These are the Rust Pop Watch lists that include Gamed!de SNF: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Gamed!de SNF mean?
For the server browser, Gamed!de SNF lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Gamed!de SNF rank against other Rust servers?
The last seven days of player hours place Gamed!de SNF at #4,709, in the top 21% of all ranked servers.
How many players are on Gamed!de SNF right now?
0 players are on Gamed!de SNF at the moment, out of 10 slots. Peak for the week was 4, against an average of 0 players.
Server details
Is Gamed!de SNF online, and how reliable is it?
As of now, Gamed!de SNF is online. Based on the uptime it reports, the last restart was about 12 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours in total. The first time Rust Pop Watch saw it was 13 September 2026.
Does Gamed!de SNF run smoothly?
Average server fps for the last 48 hours was 29, and it never went below 2. Entities reached a maximum of 118,442: buildings, deployables and everything else. The highest memory usage was 4,485 MB. What players experience as lag comes from low fps and a rising entity count.
Where is Gamed!de SNF located?
No region is published by Gamed!de SNF. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 89.163.193.54:28015.
Which Rust version is Gamed!de SNF on?
On Linux, Gamed!de SNF runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What happens on Gamed!de SNF when wipe day comes around?
The average busiest crowd over recent wipes was 3 players. The latest wipe's crowd was busiest 34 hours after it began.
What is the wipe schedule on Gamed!de SNF?
The record of Gamed!de SNF's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 26 days 15 hours.
The rules
Which map does Gamed!de SNF run?
Generated by the game with seed 6738, the map on Gamed!de SNF is procedural and 4,500 in size. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on Gamed!de SNF?
No gather rate appears in the name of Gamed!de SNF. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. The VAC anti-cheat from Valve is on.
How to join
How do I join Gamed!de SNF?
The console method: start Rust, press F1, and type client.connect 89.163.193.54:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.