testserver
Offline EU 89.222.124.49:28015 checked 14d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 87% in EU, and #521 of the trio servers (top 83%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Wednesday 4 November, 10:00 UTC, in 6d 19h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include testserver?
You'll find testserver on the following Rust Pop Watch lists: European Rust servers, live, Modded Rust servers, live and Trio servers: who's hot, who's slipping. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly.
What do the server tags on testserver mean?
The game's server browser picks up these tags from testserver: gmrust (Game mode): Survival, standard Rust style; mp200 (Max players): It has 200 slots; ts3 (Group limit): No team can exceed 3 players; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^w (Weekly): Every week brings a wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EU (Europe): Its place in the server browser is under Europe. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does testserver rank against other Rust servers?
For the last seven days of player hours, testserver sits at #15,218, inside the top 70% of ranked servers and at #2,560 in Europe. It comes in at #521 among trio servers.
How many players are on testserver right now?
The last sighting of testserver was 14 days 4 hours ago, and it is offline now.
Server details
Is testserver online, and how reliable is it?
testserver shows as offline, last spotted 14 days 4 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 14 October 2026.
Where is testserver located?
With its EU tag, testserver lists itself in Europe. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 89.222.124.49:28015.
Which Rust version is testserver on?
On Windows, testserver runs Rust network protocol 2634 and build 167781. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on testserver?
From weekly: 7 days after its last wipe comes the estimate for testserver's next wipe. Come Wednesday 4 November at 10:00 UTC, the next wipe is expected. 14 days 4 hours is when the present world was made. Weekly is the wipe rhythm its tags set out.
The rules
What are the rules and settings on testserver?
The name of testserver says nothing about gather rate. A group can hold 3 players at most (trio). survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join testserver?
Enter client.connect 89.222.124.49:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.