Live 65,070 players 11,731 servers online 200 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published TroubleChute Off dutyoffline
Celebrity profile

TroubleChute

Offline 89.244.82.160:28015 checked 20d ago

moddedcarbon
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Vital stats

Players now 0/ 10 slots 0% full
7-day average0peak –
Rank#15,842top 72%
Region–no continent published · group 8, the default
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include TroubleChute?

These Rust Pop Watch lists include TroubleChute: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on TroubleChute mean?

For the server browser, TroubleChute lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166652 (Build): It's on game build 166652; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework called Carbon is running here. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

The players

How does TroubleChute rank against other Rust servers?

A seven-day player-hours placing of #15,842 puts TroubleChute in the top 72% of all ranked servers.

How many players are on TroubleChute right now?

The last sighting of TroubleChute was 20 days 1 hours ago, and it is offline now.

About the server

Is TroubleChute online, and how reliable is it?

TroubleChute shows as offline, last spotted 20 days 1 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 9 October 2026.

Where is TroubleChute located?

No region is published by TroubleChute. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 89.244.82.160:28015.

Which Rust version is TroubleChute on?

On Windows, TroubleChute runs Rust network protocol 2634 and build 166652. Joining requires your game to match the protocol, which Steam updates for you.

Wipe days

What is the wipe schedule on TroubleChute?

TroubleChute's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 26 days 10 hours.

Rules and settings

Which map does TroubleChute run?

The map on TroubleChute is procedural, made by the game.

What are the rules and settings on TroubleChute?

The name of TroubleChute says nothing about gather rate. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins are running on it. Anti-cheat is on: VAC, Valve's system.

Getting in

How do I join TroubleChute?

Enter client.connect 89.244.82.160:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp10
Max players Slots: 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol You need the same game version to get in: protocol 2634.
cs166652
Build It's on game build 166652.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework called Carbon is running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.