Creative Test Server
Offline 89.247.7.230:28015 checked 6d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers, and #427 of the quad servers (top 52%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Creative Test Server?
These Rust Pop Watch lists include Creative Test Server: Build and creative servers, live, Community servers, by the numbers and Rust creative servers, watched. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 2 weeks.
What do the server tags on Creative Test Server mean?
These are the tags Creative Test Server publishes for the browser: gmsoftcore (Game mode): An easier ruleset, softcore; mp10 (Max players): It has 10 slots; ts4 (Group limit): Teams cap at 4 players; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Creative Test Server rank against other Rust servers?
A seven-day player-hours placing of #7,779 puts Creative Test Server in the top 35% of all ranked servers. The quad field places it at #427.
How many players are on Creative Test Server right now?
The last sighting of Creative Test Server was 6 days 2 hours ago, and it is offline now. Averaging 2 players across seven days, it topped out at 3.
Server details
Is Creative Test Server online, and how reliable is it?
Down at the moment: Creative Test Server was last seen 6 days 2 hours ago. Out of 144 hours in the last 6 full days, it was online for 1, a 1% uptime. The first time Rust Pop Watch saw it was 22 October 2026.
Where is Creative Test Server located?
There is no region from Creative Test Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 89.247.7.230:28015.
Which Rust version is Creative Test Server on?
Rust network protocol 2635 and build 168909 is the version Creative Test Server runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on Creative Test Server?
Too few wipes are on record for Creative Test Server to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 9 days 15 hours is when the present world was made.
Map and rules
Which map does Creative Test Server run?
A procedural map of 4,250 with seed 1234 is what Creative Test Server runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on Creative Test Server?
No gather rate appears in the name of Creative Test Server. quad is the group rule, capping teams at 4 players. Facepunch's easier setting, with part of your loot kept: that is the softcore mode. Raids and PvP are both on the table. It appears under Community in the browser. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join Creative Test Server?
The console method: start Rust, press F1, and type client.connect 89.247.7.230:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.