Live 32,508 players 11,637 servers online 70 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Savage Sands Off dutyoffline
Celebrity profile

Savage Sands

Offline 89.43.208.247:28015 checked 4h ago

moddedoxide
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Vital stats

Players now 0/ 50 slots 0% full
7-day average0peak 2
Rank#6,898top 31%
Region–no continent published · group 8, the default
Last wipe14d agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

AveragePeak
00.511.5205:0009:0014:0018:0023:0000:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

05010015020005:0009:0014:0018:0023:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 14 OctTue 13 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 22:32 UTC14d ago 1 – running 0
Tue 13 Oct, 18:08 UTC15d ago 1 – 1.2 days 0
Thu 1 Oct, 18:09 UTC FW27d ago 2 held half 12 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include Savage Sands?

These Rust Pop Watch lists include Savage Sands: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Savage Sands mean?

For the server browser, Savage Sands lists these tags: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.

The players

How does Savage Sands rank against other Rust servers?

The last seven days of player hours place Savage Sands at #6,898, in the top 31% of all ranked servers.

How many players are on Savage Sands right now?

The last sighting of Savage Sands was 4 hours ago, and it is offline now. Averaging 0 players across seven days, it topped out at 2. Over the last 48 hours, the fullest hour was 21:00 UTC, averaging 2 players.

About the server

Is Savage Sands online, and how reliable is it?

Savage Sands shows as offline, last spotted 4 hours ago. The uptime figure suggests it restarted roughly 1 hours ago. Out of 168 hours in the last 7 full days, it was online for 147, a 88% uptime. It came to Rust Pop Watch's attention on 13 September 2026.

Does Savage Sands run smoothly?

The 48-hour average was 114 server fps, with a low of 96. At its peak it held 155,456 entities: buildings, deployables and all the rest. The highest memory usage was 4,128 MB. Players feel lag when fps drops and the entity count climbs.

Where is Savage Sands located?

No region is published by Savage Sands. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 89.43.208.247:28015.

Which Rust version is Savage Sands on?

Rust network protocol 2635 and build 168909 is the version Savage Sands runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.

Wipe days

What happens on Savage Sands when wipe day comes around?

The average busiest crowd over recent wipes was 1 players. The crowd on the latest wipe topped out 0 hours in. Its recent wipes kept the crowd above half the peak until the next one 100% of the time.

What is the wipe schedule on Savage Sands?

No next wipe can be predicted for Savage Sands: its wipes happen at irregular times. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 14 days 6 hours.

Map and rules

Which map does Savage Sands run?

A procedural map of 5,000 with seed 1411653045 is what Savage Sands runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map. The map name, as written, is Custom Map.

What are the rules and settings on Savage Sands?

The name of Savage Sands says nothing about gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.

How to join

How do I join Savage Sands?

The console method: start Rust, press F1, and type client.connect 89.43.208.247:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players Slots: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.