Savage Sands
Offline 89.43.208.247:28015 checked 4h ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 22:32 UTC14d ago | 1 | – | running | 0 |
| Tue 13 Oct, 18:08 UTC15d ago | 1 | – | 1.2 days | 0 |
| Thu 1 Oct, 18:09 UTC FW27d ago | 2 | held half | 12 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Savage Sands?
These Rust Pop Watch lists include Savage Sands: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Savage Sands mean?
For the server browser, Savage Sands lists these tags: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does Savage Sands rank against other Rust servers?
The last seven days of player hours place Savage Sands at #6,898, in the top 31% of all ranked servers.
How many players are on Savage Sands right now?
The last sighting of Savage Sands was 4 hours ago, and it is offline now. Averaging 0 players across seven days, it topped out at 2. Over the last 48 hours, the fullest hour was 21:00 UTC, averaging 2 players.
About the server
Is Savage Sands online, and how reliable is it?
Savage Sands shows as offline, last spotted 4 hours ago. The uptime figure suggests it restarted roughly 1 hours ago. Out of 168 hours in the last 7 full days, it was online for 147, a 88% uptime. It came to Rust Pop Watch's attention on 13 September 2026.
Does Savage Sands run smoothly?
The 48-hour average was 114 server fps, with a low of 96. At its peak it held 155,456 entities: buildings, deployables and all the rest. The highest memory usage was 4,128 MB. Players feel lag when fps drops and the entity count climbs.
Where is Savage Sands located?
No region is published by Savage Sands. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 89.43.208.247:28015.
Which Rust version is Savage Sands on?
Rust network protocol 2635 and build 168909 is the version Savage Sands runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What happens on Savage Sands when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. The crowd on the latest wipe topped out 0 hours in. Its recent wipes kept the crowd above half the peak until the next one 100% of the time.
What is the wipe schedule on Savage Sands?
No next wipe can be predicted for Savage Sands: its wipes happen at irregular times. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 14 days 6 hours.
Map and rules
Which map does Savage Sands run?
A procedural map of 5,000 with seed 1411653045 is what Savage Sands runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map. The map name, as written, is Custom Map.
What are the rules and settings on Savage Sands?
The name of Savage Sands says nothing about gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
How to join
How do I join Savage Sands?
The console method: start Rust, press F1, and type client.connect 89.43.208.247:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.