WuyZar DevServer - Custom
Offline 89.92.195.164:28015 checked 21d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 16:08 UTC21d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include WuyZar DevServer - Custom?
These are the Rust Pop Watch lists that include WuyZar DevServer - Custom: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on WuyZar DevServer - Custom mean?
These are the tags WuyZar DevServer - Custom publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does WuyZar DevServer - Custom rank against other Rust servers?
Player hours over the last week rank WuyZar DevServer - Custom at #13,792, within the top 62% of ranked servers.
How many players are on WuyZar DevServer - Custom right now?
WuyZar DevServer - Custom went quiet 21 days 5 hours ago and is offline at the moment.
Server facts
Is WuyZar DevServer - Custom online, and how reliable is it?
WuyZar DevServer - Custom shows as offline, last spotted 21 days 5 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 21 September 2026.
Where is WuyZar DevServer - Custom located?
No region is published by WuyZar DevServer - Custom. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 89.92.195.164:28015.
Which Rust version is WuyZar DevServer - Custom on?
Rust network protocol 2634 and build 166652 is the version WuyZar DevServer - Custom runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on WuyZar DevServer - Custom when wipe day comes around?
Across its recent wipes, the busiest point averaged 1 players. 1 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on WuyZar DevServer - Custom?
Too few wipes are on record for WuyZar DevServer - Custom to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 21 days 5 hours is when the present world was made.
The rules
What are the rules and settings on WuyZar DevServer - Custom?
Nothing in the name tells you the gather rate on WuyZar DevServer - Custom. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join WuyZar DevServer - Custom?
The console method: start Rust, press F1, and type client.connect 89.92.195.164:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.