GoG_Server
Offline 9.246.41.245:28015 checked 6d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include GoG_Server?
These are the Rust Pop Watch lists that include GoG_Server: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on GoG_Server mean?
For the server browser, GoG_Server lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): There are 50 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs165217 (Build): It's on game build 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does GoG_Server rank against other Rust servers?
The last seven days of player hours place GoG_Server at #15,269, in the top 68% of all ranked servers.
How many players are on GoG_Server right now?
GoG_Server went quiet 6 days 19 hours ago and is offline at the moment. It has averaged 0 players over the last seven days.
About the server
Is GoG_Server online, and how reliable is it?
Down at the moment: GoG_Server was last seen 6 days 19 hours ago. The last 7 full days saw uptime of 15%, with 26 out of 168 hours online. Rust Pop Watch's first record of it is 18 October 2026.
Where is GoG_Server located?
No region is published by GoG_Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 9.246.41.245:28015.
Which Rust version is GoG_Server on?
On Linux, GoG_Server runs Rust network protocol 2633 and build 165217. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on GoG_Server?
Too few wipes are on record for GoG_Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 35 days 6 hours.
Map and rules
Which map does GoG_Server run?
GoG_Server uses a procedural map, which the game generates.
What are the rules and settings on GoG_Server?
Nothing in the name tells you the gather rate on GoG_Server. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join GoG_Server?
The console method: start Rust, press F1, and type client.connect 9.246.41.245:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.