dev server
Offline 90.131.131.76:28015 checked 35d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include dev server?
These are the Rust Pop Watch lists that include dev server: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on dev server mean?
These are the tags dev server publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp100 (Max players): There are 100 slots; ts8 (Group limit): The default team size of 8 applies here; v2631 (Protocol): To join, your game must be on the same protocol version: 2631; cs158240 (Build): It's on game build 158240; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does dev server rank against other Rust servers?
Player hours over the last week rank dev server at #15,470, within the top 67% of ranked servers.
How many players are on dev server right now?
Offline now, dev server was last spotted 35 days 22 hours ago.
About the server
Is dev server online, and how reliable is it?
The server dev server is not online now; 35 days 22 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 22 September 2026.
Where is dev server located?
There is no region from dev server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 90.131.131.76:28015.
Which Rust version is dev server on?
On Windows, dev server runs Rust network protocol 2631 and build 158240. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on dev server?
Too few wipes are on record for dev server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 35 days 22 hours.
The rules
Which map does dev server run?
The map on dev server is procedural, made by the game.
What are the rules and settings on dev server?
No gather rate appears in the name of dev server. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
How to join
How do I join dev server?
The console method: start Rust, press F1, and type client.connect 90.131.131.76:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.