UndeadWorld | Hardcore Zombies | Raid Bases
Offline 90.191.232.50:28015 checked 4d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include UndeadWorld | Hardcore Zombies | Raid Bases?
These Rust Pop Watch lists include UndeadWorld | Hardcore Zombies | Raid Bases: Modded Rust servers, live and Rust zombie servers, by the numbers. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on UndeadWorld | Hardcore Zombies | Raid Bases mean?
For the server browser, UndeadWorld | Hardcore Zombies | Raid Bases lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp67 (Max players): There are 67 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does UndeadWorld | Hardcore Zombies | Raid Bases rank against other Rust servers?
Player hours over the last week rank UndeadWorld | Hardcore Zombies | Raid Bases at #14,868, within the top 67% of ranked servers.
How many players are on UndeadWorld | Hardcore Zombies | Raid Bases right now?
The last sighting of UndeadWorld | Hardcore Zombies | Raid Bases was 4 days 16 hours ago, and it is offline now. Averaging 0 players across seven days, it topped out at 1.
About the server
Is UndeadWorld | Hardcore Zombies | Raid Bases online, and how reliable is it?
Down at the moment: UndeadWorld | Hardcore Zombies | Raid Bases was last seen 4 days 16 hours ago. The last 4 full days saw uptime of 0%, with 0 out of 96 hours online. Rust Pop Watch's first record of it is 23 October 2026.
Where is UndeadWorld | Hardcore Zombies | Raid Bases located?
There is no region from UndeadWorld | Hardcore Zombies | Raid Bases. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 90.191.232.50:28015.
Which Rust version is UndeadWorld | Hardcore Zombies | Raid Bases on?
Rust network protocol 2635 and build 168909 is the version UndeadWorld | Hardcore Zombies | Raid Bases runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on UndeadWorld | Hardcore Zombies | Raid Bases?
UndeadWorld | Hardcore Zombies | Raid Bases's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 4 days 16 hours.
Map and rules
Which map does UndeadWorld | Hardcore Zombies | Raid Bases run?
The map on UndeadWorld | Hardcore Zombies | Raid Bases is procedural, made by the game.
What are the rules and settings on UndeadWorld | Hardcore Zombies | Raid Bases?
No gather rate appears in the name of UndeadWorld | Hardcore Zombies | Raid Bases. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join UndeadWorld | Hardcore Zombies | Raid Bases?
The console method: start Rust, press F1, and type client.connect 90.191.232.50:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.