TestServer
Offline 90.204.149.14:28015 checked 18d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 16:19 UTC18d ago | 1 | – | running | 1 |
| Thu 8 Oct, 09:17 UTC20d ago | 1 | held half | 2.3 days | 0 |
| Tue 6 Oct, 10:47 UTC22d ago | 1 | – | 1.9 days | 1 |
| Sat 3 Oct, 10:32 UTC25d ago | 1 | held half | 3 days | 1 |
| Fri 2 Oct, 13:07 UTC26d ago | 1 | – | 0.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include TestServer?
These Rust Pop Watch lists include TestServer: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TestServer mean?
These are the tags TestServer publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does TestServer rank against other Rust servers?
A seven-day player-hours placing of #13,631 puts TestServer in the top 62% of all ranked servers.
How many players are on TestServer right now?
Offline now, TestServer was last spotted 18 days 9 hours ago.
About the server
Is TestServer online, and how reliable is it?
Down at the moment: TestServer was last seen 18 days 9 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 1 October 2026.
Where is TestServer located?
There is no region from TestServer. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 90.204.149.14:28015.
Which Rust version is TestServer on?
On Windows, TestServer runs Rust network protocol 2634 and build 167398. Steam updates your game so it matches the protocol needed to join.
Wipe times
What happens on TestServer when wipe day comes around?
Across its recent wipes, the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on TestServer?
There is no next wipe to predict on TestServer, because wipes come at irregular times. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 18 days 9 hours.
Rules and settings
Which map does TestServer run?
TestServer uses a procedural map, which the game generates.
What are the rules and settings on TestServer?
The name of TestServer says nothing about gather rate. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join TestServer?
The console method: start Rust, press F1, and type client.connect 90.204.149.14:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.