NoOne Dev Server
Offline 90.232.169.237:28015 checked 7d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include NoOne Dev Server?
These Rust Pop Watch lists include NoOne Dev Server: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on NoOne Dev Server mean?
The game's server browser picks up these tags from NoOne Dev Server: gmrust (Game mode): Survival, standard Rust style; mp500 (Max players): Slots: 500; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): It's on game build 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does NoOne Dev Server rank against other Rust servers?
A seven-day player-hours placing of #13,146 puts NoOne Dev Server in the top 59% of all ranked servers.
How many players are on NoOne Dev Server right now?
NoOne Dev Server went quiet 7 days 14 hours ago and is offline at the moment. Peak for the week was 1, against an average of 1 players.
About the server
Is NoOne Dev Server online, and how reliable is it?
Down at the moment: NoOne Dev Server was last seen 7 days 14 hours ago. Out of 144 hours in the last 6 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 21 October 2026.
Where is NoOne Dev Server located?
No region is published by NoOne Dev Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 90.232.169.237:28015.
Which Rust version is NoOne Dev Server on?
On Windows, NoOne Dev Server runs Rust network protocol 2634 and build 167781. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on NoOne Dev Server?
The record of NoOne Dev Server's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 9 days 3 hours is when the present world was made.
The rules
Which map does NoOne Dev Server run?
NoOne Dev Server uses a procedural map, which the game generates.
What are the rules and settings on NoOne Dev Server?
Nothing in the name tells you the gather rate on NoOne Dev Server. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join NoOne Dev Server?
Enter client.connect 90.232.169.237:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.