NoOne Dev Server
Offline 90.235.76.212:28015 checked 8d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include NoOne Dev Server?
You'll find NoOne Dev Server on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on NoOne Dev Server mean?
These are the tags NoOne Dev Server publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp500 (Max players): Slots: 500; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): It's on game build 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does NoOne Dev Server rank against other Rust servers?
The last seven days of player hours place NoOne Dev Server at #13,698, in the top 62% of all ranked servers.
How many players are on NoOne Dev Server right now?
The last sighting of NoOne Dev Server was 8 days 17 hours ago, and it is offline now.
Server details
Is NoOne Dev Server online, and how reliable is it?
The server NoOne Dev Server is not online now; 8 days 17 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 19 October 2026.
Where is NoOne Dev Server located?
There is no region from NoOne Dev Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 90.235.76.212:28015.
Which Rust version is NoOne Dev Server on?
On Windows, NoOne Dev Server runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on NoOne Dev Server?
The record of NoOne Dev Server's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 9 days 6 hours.
Rules and settings
Which map does NoOne Dev Server run?
The map on NoOne Dev Server is procedural, made by the game.
What are the rules and settings on NoOne Dev Server?
The name of NoOne Dev Server says nothing about gather rate. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join NoOne Dev Server?
Enter client.connect 90.235.76.212:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.