Azooloo's Server
Offline 90.240.25.91:28015 checked 37d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Azooloo's Server?
These are the Rust Pop Watch lists that include Azooloo's Server: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Azooloo's Server mean?
These are the tags Azooloo's Server publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): There are 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs163493 (Build): The game build is 163493; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does Azooloo's Server rank against other Rust servers?
The last seven days of player hours place Azooloo's Server at #13,305, in the top – of all ranked servers.
How many players are on Azooloo's Server right now?
The last sighting of Azooloo's Server was 37 days 21 hours ago, and it is offline now.
Server details
Is Azooloo's Server online, and how reliable is it?
Down at the moment: Azooloo's Server was last seen 37 days 21 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 20 September 2026.
Where is Azooloo's Server located?
There is no region from Azooloo's Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 90.240.25.91:28015.
Which Rust version is Azooloo's Server on?
Rust network protocol 2633 and build 163493 is the version Azooloo's Server runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on Azooloo's Server?
Azooloo's Server's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 48 days 22 hours.
Rules and settings
Which map does Azooloo's Server run?
The map on Azooloo's Server is procedural, made by the game.
What are the rules and settings on Azooloo's Server?
No gather rate appears in the name of Azooloo's Server. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join Azooloo's Server?
The console method: start Rust, press F1, and type client.connect 90.240.25.91:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.