EvoLuna's Rust Server
Offline 91.107.166.164:28015 checked 41d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include EvoLuna's Rust Server?
These are the Rust Pop Watch lists that include EvoLuna's Rust Server: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on EvoLuna's Rust Server mean?
For the server browser, EvoLuna's Rust Server lists these tags: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs163794 (Build): It's on game build 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does EvoLuna's Rust Server rank against other Rust servers?
A seven-day player-hours placing of #13,286 puts EvoLuna's Rust Server in the top – of all ranked servers.
How many players are on EvoLuna's Rust Server right now?
EvoLuna's Rust Server went quiet 41 days 5 hours ago and is offline at the moment.
Server facts
Is EvoLuna's Rust Server online, and how reliable is it?
The server EvoLuna's Rust Server is not online now; 41 days 5 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 17 September 2026.
Where is EvoLuna's Rust Server located?
There is no region from EvoLuna's Rust Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 91.107.166.164:28015.
Which Rust version is EvoLuna's Rust Server on?
On Windows, EvoLuna's Rust Server runs Rust network protocol 2633 and build 163794. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on EvoLuna's Rust Server?
EvoLuna's Rust Server's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 41 days 13 hours.
Rules and settings
Which map does EvoLuna's Rust Server run?
The map on EvoLuna's Rust Server is procedural, made by the game.
What are the rules and settings on EvoLuna's Rust Server?
Nothing in the name tells you the gather rate on EvoLuna's Rust Server. Groups go up to 8 players, which is the default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Carbon. VAC, Valve's anti-cheat, is switched off.
How to join
How do I join EvoLuna's Rust Server?
Enter client.connect 91.107.166.164:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.