LionForge test
Offline 91.122.45.39:28215 checked 24d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include LionForge test?
These Rust Pop Watch lists include LionForge test: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on LionForge test mean?
For the server browser, LionForge test lists these tags: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does LionForge test rank against other Rust servers?
A seven-day player-hours placing of #15,998 puts LionForge test in the top 70% of all ranked servers.
How many players are on LionForge test right now?
LionForge test went quiet 24 days 19 hours ago and is offline at the moment.
Server details
Is LionForge test online, and how reliable is it?
The server LionForge test is not online now; 24 days 19 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 3 October 2026.
Where is LionForge test located?
There is no region from LionForge test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 91.122.45.39:28215.
Which Rust version is LionForge test on?
On Linux, LionForge test runs Rust network protocol 2634 and build 166586. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on LionForge test?
The record of LionForge test's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 24 days 19 hours is when the present world was made.
The rules
Which map does LionForge test run?
The map on LionForge test is procedural, made by the game.
What are the rules and settings on LionForge test?
Nothing in the name tells you the gather rate on LionForge test. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is off.
Join up
How do I join LionForge test?
The console method: start Rust, press F1, and type client.connect 91.122.45.39:28215. Launch Rust on this page is another way, opening Rust via Steam and connecting.